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1.03.2017

Aether Revolt Trailer & Tech

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Happy Tuesday MTG peeps,

A Happy New Year to all as well - we hope you had a great year-end with family, friends and perhaps a few Magic: the Gathering games to boot.  With the first few days of 2017, we are now kicking off official Aether Revolt previews.  There is a bit of catching up to do with new spoilers but for this post, we will draw your attention to the Aether Revolt Trailer and Mechanics.  First, here's that awesome trailer.



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On to the mechanics now.  Two mechanics are being drawn from the previous set of Kaladesh - 

Vehicles 
Vehicle is an artifact subtype easiliy identified with a special bronze and grey blocked card frame.  Artifacts with this subtype have the crew keyword, which allows them to temporarily become artifact creatures. Creatures with the Pilot type have an ability that somehow cares about crewing Vehicles.

Energy counters
An energy counter is a counter that, unlike most other counters, is placed on players rather than objects. Energy counters are used to pay the cost to activate abilities.  Energy counters don't evaporate as phases or steps end, or as the turn ends but rather when you spend them.
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Now for the two new mechanics for Aether Revolt - 

Improvise — a keyword ability that enables you to pay generic mana cost with the help of your artifacts. Each artifact you tap after you're done activating mana abilities pays for 1 colourless mana.



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Revolt — an ability word that checks if a permanent you controlled left the battlefield this turn.



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Also - WotC Staff Michael Yichao has this short vid going over the bascis of playing in an MTG PreRelease event.  If you have never treated yourself by playing in one of these events, you are missing a ton of fun.  Check out where an Aether Revolt PreRelease event is taking place near you (lnky right here), and just bring yourself, and some Ultra PRO deck protector sleeves.



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